![]() The main issue there is wind, so you really want cargo boats. So a "long" trade route in this definition isn't necessarily new-world/old-world, but long travel times within a map. Important to note is that while traveling between worlds cargo does slow it down, but items don't affect it and the speed difference is negligible. On long trade routes with high volume cargo slowdown is the main offender. So you get the most speed out of supporting as many cargo slots with loading-speed increasing items. ![]() If the trade route is really short with high volume - for example a mass-production island next to your main island - then unload-speed (2s/t) is the issue and cargo slowdown can be neglected. ![]() 1+4+0+4 = 9).ĭepends on the length of the trade route and the volume transported. The digit sum of each year is always 9 (e.Piracy: Posts that ask for or link to piracy are not allowed. Stalking, harassment, intentional baits, and personal attacks: will strictly not be tolerated. Relevance: All posted content must be directly related to the Anno series.ĭuplicate content: Before posting, ensure that it has not been posted recently (one month).Ĭommunity creations: While community creations are greatly encouraged, posts made with the primary purpose of advertising social media, video channels, Discord servers etc. This subreddit is all about the video game series Anno.
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